Wifight Roadmap
Here's the list of features planned for development. Click an item to expand and view notes about it. If you don't see the feature you want why not tell us about it in the forum?
By the way Brennan is in the process of just updating the page live :P watch this space
Ongoing
- Client developmentwifight is being continuously developed and improved, especially via client development.
- Game developmentwifight games can be modified and improved live, while you play.
- Website developmentwifight.com allows you to do lots of things like spectate games and so on. More features and improvements will be continously developed.
Definitely
- Subscriptions
Wifight has been a labor of love for many years now but it would be nice if it was more like a regular labor. All moneys generated by subscriptions will pretty much be plowed right back into Wifight (and buying Remy treats.) All current games and features will remain available with or without subscription, but future games and features may be subscription-only.
Ideas/thoughts/comments? Discuss this item in the Wifight forum.
- Sound
I'd love to dive into this one right away but I'd really like to get at least one more handheld port done first so I can make sure to design the engine to work on all platforms.
Ideas/thoughts/comments? Discuss this item in the Wifight forum.
- Game-specific chat channels / commentsWe think it would be neat if Wifight players could talk about and leave comments on individual games. Maybe there will even be private chat between users someday!
- Private chat channels This might be a subscriber-only feature.
- More public chat channels This might be a subscriber-only feature.
Alpha
- Even more games!You enter Wifight HQ. From this location, you see an RPG of some sort and it is sitting at a dinner table. The RPG is staring intently into the eyes of a physics-based battle game, whose rockets and grenades are exploding at the thought of the RPG's randomly-generated dungeons. You Go North into the kitchen and find more classic board games sipping Diet Orange soda and eating leftoever 'za. Good things are coming, the pizza tells you. Be patient.
- Player profiles (on website)We're not yet exactly sure what we want player profiles to be, so please stay with us while we iterate :)
- Player profiles (in handheld client)From within the mobile client, users should be able to view the profiles of their fellow Wifight players.
- Better game starting -- matchups/invites/joining/open games
- Extend game engine to support other types of gamesParticularly of the single player variety.
- Improved alertingSome ideas we've had include a configurable time of day for alerts and/or a batch/digest option for grouping alerts together.
- Setup a bug tracker
- Game statistics & rankings
- MembershipsAnd all the special perks that go along with 'em.
Open for Business
By this point this station^H^H^H^H wifight should fully operational. Of course work will continue, especially on rolling out more games and improving the game engine and game experience.
Features to be (probably) implemented: (2.0 type stuff):
- Avatars!Maybe even all editable and stuff...
- Tournaments
Completed
The following features were on the roadmap and are now in place.
- Email notification of turnsRegistered players can choose to receive email alerts when they have turns to make in any of their wifight games. This feature also supports SMS!
- Player login on the websiteOnce you sign up for Wifight through the game client, you can then log in to the website to enable email/SMS alerts, change your password, view your stats and turns and set up your own RSS feed, and more!
- More games...Chess, Checkers, Dots & Boxes, and Reversi have been added since the initial release of Wifight.
- Anti-aliased graphicsThe windows client has anti-aliased (smoothed) graphics but the Palm version does not. It might get the option at a later date.
- Game variationsGames on Wifight are capable of being cloned and extended, resulting in new ways to play. For example, you can play Chess with its normal rules, or you can play a version where you are forbidden from making the best move -- as determined by Super Wizard Robot. There is also play-to-lose Tic-Tac-Toe, with similar versions of Chess, Checkers, and Reversi possible in the future.
- Password recoveryWay back in the Alpha Test days folk used to talk of passwords being lost forever; Wifight now protects against such things, providing password retrieval at a moment's notice via the website.
- Chat!Logging into Wifight for the first time? Push the Chat button and join us in the community lounge to introduce yourself!
- Game resignationRather than simply quitting, now Wifight offers the chance to resign (and receive a Loss on your permanent record) from games. Like someone with manners.
- DrawsOffer and accept or decline draws in games...it beats resigning.
- Misère games (aka play-to-lose)The misère version of Tic-Tac-Toe is now available! Other play-to-lose games may be released in the future if they are a good fit for Wifight.
- Game browserSpectate games on Wifight, from within the handheld client and via the website.
- Handling abandoned gamesAfter 60 days with no move, the game is abandoned and the last player to move is the winner.