Wifight Roadmap

Here's the list of features planned for development. Click an item to expand and view notes about it. If you don't see the feature you want why not tell us about it in the forum?

By the way Brennan is in the process of just updating the page live :P watch this space

Ongoing

  • Client development
    wifight is being continuously developed and improved, especially via client development.
  • Game development
    wifight games can be modified and improved live, while you play.
  • Website development
    wifight.com allows you to do lots of things like spectate games and so on. More features and improvements will be continously developed.

Definitely

Alpha

  • Even more games!
    You enter Wifight HQ. From this location, you see an RPG of some sort and it is sitting at a dinner table. The RPG is staring intently into the eyes of a physics-based battle game, whose rockets and grenades are exploding at the thought of the RPG's randomly-generated dungeons. You Go North into the kitchen and find more classic board games sipping Diet Orange soda and eating leftoever 'za. Good things are coming, the pizza tells you. Be patient.
  • Player profiles (on website)
    We're not yet exactly sure what we want player profiles to be, so please stay with us while we iterate :)
  • Player profiles (in handheld client)
    From within the mobile client, users should be able to view the profiles of their fellow Wifight players.
  • Better game starting -- matchups/invites/joining/open games
  • Extend game engine to support other types of games
    Particularly of the single player variety.
  • Improved alerting
    Some ideas we've had include a configurable time of day for alerts and/or a batch/digest option for grouping alerts together.
  • Setup a bug tracker
  • Game statistics & rankings
  • Memberships
    And all the special perks that go along with 'em.

Open for Business

By this point this station^H^H^H^H wifight should fully operational. Of course work will continue, especially on rolling out more games and improving the game engine and game experience.

Features to be (probably) implemented: (2.0 type stuff):

  • Avatars!
    Maybe even all editable and stuff...
  • Tournaments

Completed

The following features were on the roadmap and are now in place.

  • Email notification of turns
    Registered players can choose to receive email alerts when they have turns to make in any of their wifight games. This feature also supports SMS!
  • Player login on the website
    Once you sign up for Wifight through the game client, you can then log in to the website to enable email/SMS alerts, change your password, view your stats and turns and set up your own RSS feed, and more!
  • More games...
    Chess, Checkers, Dots & Boxes, and Reversi have been added since the initial release of Wifight.
  • Anti-aliased graphics
    The windows client has anti-aliased (smoothed) graphics but the Palm version does not. It might get the option at a later date.
  • Game variations
    Games on Wifight are capable of being cloned and extended, resulting in new ways to play. For example, you can play Chess with its normal rules, or you can play a version where you are forbidden from making the best move -- as determined by Super Wizard Robot. There is also play-to-lose Tic-Tac-Toe, with similar versions of Chess, Checkers, and Reversi possible in the future.
  • Password recovery
    Way back in the Alpha Test days folk used to talk of passwords being lost forever; Wifight now protects against such things, providing password retrieval at a moment's notice via the website.
  • Chat!
    Logging into Wifight for the first time? Push the Chat button and join us in the community lounge to introduce yourself!
  • Game resignation
    Rather than simply quitting, now Wifight offers the chance to resign (and receive a Loss on your permanent record) from games. Like someone with manners.
  • Draws
    Offer and accept or decline draws in games...it beats resigning.
  • Misère games (aka play-to-lose)
    The misère version of Tic-Tac-Toe is now available! Other play-to-lose games may be released in the future if they are a good fit for Wifight.
  • Game browser
    Spectate games on Wifight, from within the handheld client and via the website.
  • Handling abandoned games
    After 60 days with no move, the game is abandoned and the last player to move is the winner.